iPhone ports of Resident Evil, Death Stranding, Assassin’s Creed Mirage sell poorly: Report


Last year the iPhone 15 Pro arrived, promising hardware capable of running triple-A games on a mobile platform. Since then a number of console titles have been released for iOS, including games from the Resident Evil franchise, Death Stranding and most recently, Assassin’s Creed Mirage. Turns out these flagship titles haven’t been very well received among iPhone users. A new report says that triple-A console games released on the iPhone 15 Pro, iPhone 15 Pro Max and select iPad models have been commercially unsuccessful.

According to an analysis by MobileGamer.biz, the number of iPhone users who pay full price to unlock these games beyond the initial free-to-play section is very low. These games can cost up to Rs 3,999 in India, but are often offered at a 50 per cent discount initially on the App Store.

Assassin’s Creed Mirage on iPhone

The report’s calculations, based on estimates from AppFigures, show that less than 3,000 users have paid $15 to fully unlock Assassin’s Creed Mirage on the iPhone 49.99 Pro. As per estimates, the Ubisoft title has been downloaded around 1,23,000 times from the App Store, with gross revenue of $138,000 (roughly Rs. 1,15,30,452). These numbers are negligible when compared to free-to-play games on mobile storefronts, which often have millions of downloads.

The action-adventure title was launched on Apple devices on June 6 and while the introductory section of the game is playable for free, players will have to purchase the game on the App Store to play it in full. As of June 20, Assassin’s Creed Mirage was available for Rs 1,749 after a 50 per cent discount.

ACM iOS iPhone15Pro screenshot 3 launch 06062024 6PM CEST 1 1717750939917 ac mirage

Introducing Assassin’s Creed Mirage available to play for free on iPhone
Photo credit: Ubisoft

Resident Evil, Death Stranding on iPhone

Other triple-A titles like Resident Evil 4, Resident Evil Village and Death Stranding Director’s Cut have also not fared well. According to estimates mentioned in the report, the Resident Evil 4 remake, which was released on Apple devices in December last year, has received 3,57,000 installs, with an estimated revenue of $208,000 (approximately Rs 1,73,79,024). According to the report, the price of the game shows that about 7,000 people have paid to access the full game since its launch on iPhone.

Resident Evil Village, on the other hand, has recorded 3,70,000 App Store downloads, with an estimated revenue of $92,000 (roughly Rs. 76,86,692). Based on the price of the game, data suggests that only 5,750 users have paid to unlock the full game. Death Stranding Director’s Cut, which was ported to Apple devices by 505 Games in January, has generated an estimated revenue of $212,000 (roughly Rs. 1,77,12,812).

Resident Evil 4 iOS Screenshots 1695729246800 1703143735819 RE4

Resident Evil 4 Remake on iPhone
Photo credit: Capcom

A separate set of download and revenue data cited in the report, based on estimates from data firm AppMagic, presents a slightly more positive picture. According to these estimates, Assassin’s Creed Mirage has recorded revenue of $221,000 (roughly Rs. 1,84,64,992) from 2,79,000 downloads, while Resident Evil 4 has received 710,000 installs since its launch, earning publisher Capcom about $347,000 (roughly Rs. 2,89,92,544) so ​​far. The data shows that only 15,000 people paid to fully unlock the survival-horror title.

Resident Evil Village, on the other hand, is at 8,17,000 downloads, generating revenue of $420,000 (roughly Rs. 3,50,91,840). Lastly, Death Stranding has collected revenue of $348,000 (roughly Rs. 2,90,75,748) since its launch on iPhone earlier this year, with the game estimated to have received 23,000 downloads.

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